Hello I'm Joakim I'm a Computer Engineer and these are some of my prototypes I've worked on, I have used Unreal Engine since 2017.
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Quick Reel of projects
13000 entities in engine running at 30fps using a custom built asset for state trees in UE 5.6
UE 5.5 Early Prototype RTS/TPS with Mass (ECS) units and a physics animated Octopus
Physics Submarine combat with Sharks
Space Clock GMTK Game Jam Submission Gameplay
Early version of Entities and Dumbo Octopus
Slimes jumping with Chaos Flesh
Early version of 4 legged procedurally animated turtle & Simple Animated Fish
My KenneyJam submission "Soul Knight"
Unbalanced partially trained enemy controlled by a Deep Reinforcement Learning agent
AI able to stabilize, but unable to stand from lying position
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