Scalable Modular Behaviour (SMB) Plugin
Creator & Solo Developer · Released Commercial Plugin
Architected a commercial C++ UE5 Mass Entity plugin supporting 10,000+ customizable NPCs at 60+ FPS. Integrated selective StateTree execution, custom C++ Mass processors, Smart Objects, NavMesh movement, and network replication. Actively maintained with 12+ shipped updates and provided direct contract work to external studios for plugin integration.